Cyber Attack is a tense race to destroy an enemy objective via a central device, and the multi-round Gunfight levels the playing field in two-versus-two battle that gives everyone the same loadout. The new modes introduced in Modern Warfare feel right at home, too. Killstreaks feel less powerful, too, so you’re less likely to throw your controller in rage because an enemy killed you with an airstrike from halfway across the map. Being able to reload your weapon while aiming means you always have full situational awareness, and paying attention to footsteps has never been more important for locating enemies before they locate you. Infinity Ward clearly learned from these mistakes, as Modern Warfare not only delivers excellent moment-to-moment gunplay between players, but also introduces several new modes that play to the series’ strengths.Ĭlassics like Team Deathmatch and Domination remain, and the maps available at launch offer many places to maneuver around your enemies, plan ambushes, or escape when things get dire. Just one more gameĬall of Duty: Infinite Warfare’s competitive multiplayer was an overwhelming mess of ideas that didn’t understand why people liked the series in the first place. The only crime Modern Warfare’s campaign commits is a premature end, as themes such as the negative impact of Western foreign policy are mentioned, but not fully explored by the time the credits roll. What makes Modern Warfare so impressive is that you’re never left wondering when the next moment of quiet or all-out chaos will occur. Eventually, you’ll be discovered and have to “go loud,” prompting you to blast incoming targets with assault rifles, pistols, shotguns, grenades, unmanned drones, or Molotov cocktails. Several of Modern Warfare’s best campaign moments involve silently entering the bottom of a building, popping off a few rounds into enemies, and moving up before their squad even knows what happened. Previous Infinity Ward games, particularly Call of Duty 4, expertly blended quiet, precise stealth with all-out chaos, and the studio clearly hasn’t lost its touch after all these years. Other villains, including one who could play a bigger role in a sequel, feel more like real people with clear, believable motivations. This includes her relationship with a particularly sadistic Russian commander, though he does come across as a bit of an evil caricature. Present-day missions are broken up by flashback sequences, which help to give more context to Farah’s struggles as well as the seemingly endless conflict that has engulfed the fictional country of Urzikstan. The freedom fighter Farah Karim gives us an opportunity to see the conflict from the viewpoint of a Urikstanian freedom fighter, rather than the American and British troops we’ve almost always seen in the past. Captain John Price, despite having a different voice actor, remains an entertaining character. Though there are a few moments that push the boundaries of good taste, such as having you use a terrorist’s family as leverage, Infinity Ward’s new take on modern warfare is largely successful. Nuclear explosions are replaced by levels where you play as a prisoner being waterboarded, or an SAS officer caught in a suicide attack that kills innocent civilians. It takes a much darker and more grounded approach to warfare than its predecessors. Make no mistake though – Call of Duty: Modern Warfareisn’t interested in retelling stories. A few previous events even appear to have still taken place. Characters from the previous trilogy appear, but not as the same person they were in another timeline. Check those corners!Ĭall of Duty: Modern Warfare acts as a reboot of sorts. Its ideas don’t always work, particularly when it comes to cooperative play, but Call of Duty: Modern Warfare lands more headshots than it misses. These transgressions can be forgiven with Call of Duty: Modern Warfare, which manages to blend story elements and characters from Modern Warfare’s past with smart changes to gunplay and a massive multiplayer mode akin to Battlefield’s.
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